05/24/12


Extra Booster Set 3: Cavalry of Black Steel:

“Cavalry of Black Steel is here!!” this is first Cardfight!! Vanguard Extra Expansion set to heat this TCG up around the world! Boosting many favorites including the mighty Kagero, the powerful Gold Paladin, the natural Megacolony, the majestic Royal Paladin, the secret Shadow Paladin, and the adventurous Spike Brothers! But don’t be foolish that this set only provides support for your current “Breaker of Limits” decks, “Cavalry of Black Steel” will propel to all decks to new heights. All clans find incredible support that create and further deck development and gameplay strategy. In all there are six (6) clans making an appearance in Cavalry of Black Steel so we’re in for one heck of a ride in July!!!

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Vanguard EB3 Bundle Now Available! Order 3 boxes of Extra Booster Cavalry of Black Steel at Ideal808 and get a FREE Pack of either Gold Paladin or Narukami Official Designer Sleeves. These packs retail for $10.00 and are high quality sleeves great for gameplay, shuffling, and keeping your cards in top condition! While Supplies Last this offer will not be renewed so be sure to Order your Soon! Only @ Ideal808.com!

 

General Set Info:

Release Date: July 7, 2012

SRP: $2.95 Per Pack

Set Size: 47 + 6 Special Parallel

Breakdown: 2 Triple Rare (RRR); 5 Double Rare (RR); 10 Rare (R); 30 Common (C)

 

VGE-EB03 Cavalry of Black Steel Partial Spoiler

Demonic Lord, Dudley Emperor – Triple Rare (RRR) – EB03/001EN

Clan: Spike Brothers

Grade 3 / Twin Drive!!

Power: 10000

Shield: 0

Trigger: None

Effect Text: [AUTO] (VC): [Limit Break (4)] (when you have at least 4 damage) [ACT]: [Counter Blast (2), Choose two [Spike Brothers] from your hand, and move it to Soul] When this unit attacks a vanguard, you may pay the cost. If paid, search for up to two [Spike Brothers] from your deck and call them to separate empty rear-guard circles, then shuffle your deck.
[AUTO] (VC): When this unit is boosted by a [Spike Brothers] unit, this unit gets Power +3000 for that battle.

Spectral Duke Dragon – Triple Rare (RRR) – EB03/002EN

Clan: Gold Paladin

Grade 3 / Twin Drive!!

Power: 10000

Shield: 0

Trigger: None

Effect Text: [AUTO] (VC): [Limit Break (4) (when you have at least 4 damage)]: [Counterblast (2) & retire 3 of your [Gold Paladin] rear-guards) When the close step involving this card attacking the vanguard begins, you can pay the cost. If you do, Stand this unit, and during this turn, this card loses “Twin Drive!!”.
[CONT] (VC): If [Knight of Black Dragon, Vortimer] is in your soul, this unit get Power +1000.

Reckless Express – Double Rare (RR) – EB03/003EN

Clan: Spike Brothers

Grade 1 / Boost

Power: 7000

Shield: 5000

Trigger: None

Effect Text: [AUTO] (RC): [Soul-Blast 1] When this unit attacks, you may pay the cost. If you do, this unit gets [Power] +5000 until end of that battle, and at the beginning of the close step of that battle, return this unit to your deck, and shuffle your deck.

Warlord Phantom, Master Beetle – Double Rare (RR) – EB03/004EN

Clan: Megacolony

Grade 3 / Twin Drive!!

Power: 11000

Shield: 0

Trigger: None

Effect Text: [AUTO] (VC): [Limit Break (4)] (when you have at least 4 damage): [Counterblast (3)] When this unit attacks a vanguard, you may pay the cost. If you do, choose up to two of your opponent’s rear-guards and the chosen units cannot Stand during your opponent’s next stand phase.
[CONT] (VC/RC): If you do not have another [Megacolony] vanguard or rear-guard, this unit gets Power -2000.

Knight of the White Dragon, Pendragon – Double Rare (RR) – EB03/005EN

Clan: Royal Paladin

Grade 3 / Twin Drive!!

Power: 10000

Shield: 0

Trigger: None

Effect Text: [AUTO] (VC): [Limit Break(4)] (This skill can only be [ACT]ivated when you have 4 or more damage): At the start of your main phase, look at the top five cards from your deck, search for up to one [Royal Paladin] which is Grade 3 or above, and ride the card, then shuffle your deck.
[AUTO] (VC):: When this unit is placed onto a vanguard circle, this unit gets Power +5000 until the end of the turn.

Primordial Mage, Il Dana – Double Rare (RR) – EB03/006EN

Clan: Shadow Paladin

Grade 3 / Twin Drive!!

Power: 10000

Shield: 0

Trigger: None

Effect Text: [AUTO] (VC): [Limit Break (4)] (when you have at least 4 damage): [Counterblast (2) & Retire two of your [Shadow Paladin] units] When this unit attacks, you may pay the cost. If you do, draw 2 cards, during this battle, this unit gets Power +3000.
[AUTO][V]: When this unit attacks a vanguard, this unit gains +3000 for that battle.

Dragonic Lawkeeper – Double Rare (RR) – EB03/007EN

Clan: Kagero

Grade 3 / Twin Drive!!

Power: 10000

Shield: 0

Trigger: None

Effect Text: [ACT] (VC): [Limit Break (4)] (when you have at least 4 damage): [Counterblast (1)] Bind all of your opponent’s rear-guards, then when this turn’s end phase begins, your opponent chooses up to four cards that were bound from the bind zone, and call them to rear-guard circles, then send the remaining bound cards to the drop zone.
[AUTO] (VC): When this unit attacks, if your opponent has 2 or less rear-guards, this unit gains Power +3000 during this battle.

Jelly Beans – Rare (R) – EB03/008EN

Clan: Spike Brothers

Grade 3 / Twin Drive!!

Power: 10000

Shield: 0

Trigger: None

Effect Text: [ACT] [Hand]: (Show this card to your opponent, place it at the bottom of your deck) If you have a [Spike Brothers] vanguard, search your deck for up to one [Spike Brothers] unit with [Dudley] in its name which is grade 2 or below, show it to your opponent and add it to your hand, shuffle your deck.

Dudley Daisy – Rare (R) – EB03/009EN

Clan: Spike Brothers

Grade 1 / Boost

Power: 7000

Shield: 5000

Trigger: None

Effect Text: [AUTO]: [Counterblast (1)] If this unit is placed on a rear-guard circle during battle phase and you have a [Spike Brothers] vanguard, you may pay the cost. If you do, this unit gets Power +5000 during this turn.

Bewitching Officer, Lady Butterfly – Rare (R) – EB03/010EN

Clan: Megacolony

Grade 3 / Twin Drive!!

Power: 10000

Shield: 0

Trigger: None

Effect Text: [AUTO] (VC/RC): When this unit attacks a vanguard, if you have a [Megacolony] vanguard, this unit gets Power +2000 until end of that battle.

Toxic Trooper – Rare (R) – EB03/011EN

Clan: Megacolony

Grade 2 / Intercept

Power: 9000

Shield: 5000

Trigger: None

Effect Text: [AUTO] (VC/RC): When this unit attacks, all your opponent’s units cannot intercept during this battle.

Toxic Soldier – Rare (R) – EB03/012EN

Clan: Megacolony

Grade 1 / Boost

Power: 7000

Shield: 5000

Trigger: None

Effect Text: [AUTO] (VC/RC): When this unit attacks, all your opponent’s units cannot intercept during this battle.

Gigantech Destroyer – Rare (R) – EB03/013EN

Clan: Gold Paladin

Grade 3 / Twin Drive!!

Power: 10000

Shield: 0

Trigger: None

Effect Text: [AUTO] (VC/RC): When this unit attacks a vanguard and you have a [Gold Paladin] vanguard, this unit gets Power +2000 during this battle.

Knight of Black Dragon, Vortimer – Rare (R) – EB03/014EN

Clan: Gold Paladin

Grade 2 / Intercept

Power: 9000

Shield: 5000

Trigger: None

Effect Text: [CONT] (VC): If you have a “Jet Black Vanguard, Vortimer” in your soul, this unit gets Power +1000.
[AUTO]: [Retire one of your [Gold Paladin] rear-guards] When you ride a “Spectral Duke Dragon” on this unit and you have “Jet Black Vanguard, Vortimer” in your soul, you may pay the cost. If you do, look up to 2 cards from the top of your deck, search up to 2 [Gold Paladin] and call them on rear-guard circles, place the rest of the cards in any order under your deck.

Black Dragon Whelp, Vortimer – Rare (R) – EB03/015EN

Clan: Gold Paladin

Grade 0 / Boost

Power: 4000

Shield: 10000

Trigger: None

Effect Text: [AUTO]: When you ride a “Jet Black Vanguard, Vortimer” on this unit, look at up to seven cards from the top of your deck, search for one “Knight of Black Dragon, Vortimer” or one “Spectral Duke Dragon”, show it to your opponent, and add it to your hand. Return the remaining cards to the top of your deck, then shuffle your deck.
[AUTO]: When you ride a [Gold Paladin] other than “Jet Black Vanguard, Vortimer” on this unit, you may call this unit to a rear-guard circle.

Dudley Douglas – Common (C) – EB03/016EN

Clan: Spike Brothers

Grade 2 / Intercept

Power: 9000

Shield: 5000

Trigger: None

Effect Text: [AUTO]: [Counterblast(1)] If this unit is placed onto a rear-guard circle during battle phase and you have a [Spike Brothers] vanguard, you may pay the cost. If you do, this unit gets Power +5000 during this turn

Brave General, Zachary – Common (C) – EB03/017EN

Clan: Spike Brothers

Grade 2 / Intercept

Power: 9000

Shield: 5000

Trigger: None

Effect Text: [AUTO] (RC): [Soulblast (1)] When this unit’s attack hits a vanguard and you have a [Spike Brothers] vanguard, you may pay the cost. If you do, draw a card, and at the start of this battle’s close step, return this unit to your deck and shuffle it.

Field Driller – Common (C) – EB03/018EN

Clan: Spike Brothers

Grade 2 / Intercept

Power: 7000

Shield: 5000

Trigger: None

Effect Text: [AUTO] (VC/RC): When this unit’s attack hits a vanguard, if you have at least 4 other [Spike Brothers] rear-guards, draw a card.

Medical Manager – Common (C) – EB03/019EN

Clan: Spike Brothers

Grade 1 / Boost

Power: 7000

Shield: 5000

Trigger: None

Effect Text: [AUTO]: When this unit is called to a vanguard or rear-guard circle and you have a [Spike Brothers] vanguard, you may soul charge(1).

Dark Bringer, Chisho – Common (C) – EB03/020EN

Clan: Spike Brothers

Grade 0 / Boost

Power: 5000

Shield: 10000

Trigger: None

Effect Text: [AUTO]: When a [Spike Brothers] rides on this unit, you may call this card to a rear-guard circle.
[AUTO] (RC): [Put this unit into your soul] When this unit’s attack hits, you may pay the cost. If you do, choose up to 1 [Spike Brothers] from your hand and call it to a rear-guard circle.

Kung Fu Kicker – Common (C) – EB03/021EN

Clan: Spike Brothers

Grade 0 / Boost

Power: 5000

Shield: 10000

Trigger: Stand

Effect Text: None

Iron Fist Phantom, Rolypoly – Common (C) – EB03/022EN

Clan: Megacolony

Grade 2 / Intercept

Power: 8000

Shield: 5000

Trigger: None

Effect Text: [AUTO]: When this unit intercepts and you have a [Megacolony] vanguard, this unit gets shield +5000.

Modified Thief, Steel Spider – Common (C) – EB03/023EN

Clan: Megacolony

Grade 2 / Intercept

Power: 7000

Shield: 5000

Trigger: None

Effect Text: [AUTO] (VC/RC): When this unit’s attack hits a vanguard, if you have 4 or more [Megacolony] rear-guards, draw a card.

Machining Mosquito – Common (C) – EB03/024EN

Clan: Megacolony

Grade 1 / Boost

Power: 7000

Shield: 5000

Trigger: None

Effect Text: [AUTO]: When this unit is called to a vanguard or rear-guard circle and you have a [Megacolony] vanguard you may soul charge(1).

Dr. Mudd – Common (C) – EB03/025EN

Clan: Megacolony

Grade 1 / Boost

Power: 6000

Shield: 5000

Trigger: None

Effect Text: [AUTO] (RC): [Choose 1 card from your hand and discard it] When an attack hits during the battle that this unit boosted, you may pay the cost. If you do, draw a card.

Megacolony Combatant C – Common (C) – EB03/026EN

Clan: Megacolony

Grade 0 / Boost

Power: 5000

Shield: 10000

Trigger: None

Effect Text: [AUTO]: When a [Megacolony] rides on this unit, you may call this card to a rear-guard circle.
[AUTO] (RC): [Counter Blast(1) & put this unit into your soul] When an attack hits a vanguard during the battle that this unit boosts a [Megacolony], you may pay the cost. If you do, choose one of your opponent’s rear-guards, and the chosen unit cannot Stand during your opponent’s next stand phase.

Awaking Dragonfly – Common (C) – EB03/027EN

Clan: Megacolony

Grade 0 / Boost

Power: 5000

Shield: 10000

Trigger: Stand

Effect Text: None

Flash Edge Valkyrie – Common (C) – EB03/028EN

Clan: Gold Paladin

Grade 2 / Intercept

Power: 8000

Shield: 5000

Trigger: None

Effect Text: [AUTO]: [Counterblast(1)] When this unit is placed onto a rear-guard circle from your deck and you have a [Gold Paladin] vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one [Gold Paladin] unit, and call it onto an empty rear-guard circle, return the rest of the cards to the bottom of your deck.

Jet Black Vanguard, Vortimer – Common (C) – EB03/029EN

Clan: Gold Paladin

Grade 1 / Boost

Power: 7000

Shield: 5000

Trigger: None

Effect Text: [CONT] (VC): If you have a “Black Dragon Whelp, Vortimer” in your soul, this unit gets Power +1000.
[AUTO]: (Retire one of your [Gold Paladin] rear-guards) When you ride a “Knight of Black Dragon, Vortimer” on this unit and you have “Black Dragon Whelp, Vortimer” in your soul, you may pay the cost. If you do, look at up to 2 cards from the top of your deck, choose up to 2 [Gold Paladin] from among them, call them onto rear-guard circles, and place the rest of the cards on the bottom of your deck in any order.

Blade Feather Valkyrie – Common (C) – EB03/030EN

Clan: Gold Paladin

Grade 1 / Boost

Power: 7000

Shield: 5000

Trigger: None

Effect Text: [AUTO] (RC): [Counterblast (1)] During the battle that this unit boosts “Flash Edge Valkyrie” and the attack hits a vanguard, if you have a [Gold Paladin] vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one [Gold Paladin] unit, and call it onto an empty rear-guard circle, return the rest of the cards to the bottom of your deck.

War Horse, Raging Storm – Common (C) – EB03/031EN

Clan: Gold Paladin

Grade 1 / Boost

Power: 6000

Shield: 5000

Trigger: None

Effect Text: [AUTO]: When this unit is placed onto a vanguard or rear-guard circle and you have a [Gold Paladin] vanguard, send up to one Gold Paladin unit from your hand into your soul.

Falcon Knight of the Blue Sky – Common (C) – EB03/032EN

Clan: Gold Paladin

Grade 0 / Boost

Power: 4000

Shield: 5000

Trigger: Draw

Effect Text: [AUTO]: When this unit is placed on a rear-guard circle from your deck, choose one of your [Gold Paladin] unit, it gets Power +2000 during this turn.

Knight of Determination, Lamoral – Common (C) – EB03/033EN

Clan: Royal Paladin

Grade 2 / Intercept

Power: 10000

Shield: 5000

Trigger: None

Effect Text: None

Knight of Fighting Spirit, Dordona – Common (C) – EB03/034EN

Clan: Shadow Paladin

Grade 2 / Intercept

Power: 10000

Shield: 5000

Trigger: None

Effect Text: None

Cross Shot, Gaap – Common (C) – EB03/035EN

Clan: Kagero

Grade 2 / Intercept

Power: 10000

Shield: 5000

Trigger: None

Effect Text: None

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